Files of check-in [775400ee76]
in directory jni/tkzinc
[history]
*===========================================*
The Tkzinc widget version 3.6
*===========================================*
WHAT IS THIS?
Tkzinc is a canvas like widget extension to Tcl/Tk. It adds
support for ATC displays, provides structured assembly of
items, transformations, clipping, and openGL based rendering
features such as gradients and alpha blending.
It is currently available on Unices (tested on Linux),
Windows and Mac OSX (with X11 and fink).
WHERE DOES IT COME FROM?
The newest version is found at: https://bitbucket.org/plecoanet/tkzinc
It should be at least available in source form in a file
named Tkzinc<version>.tgz.
Distribution specific packages may also be available for
Debian/Mandrake/Red Hat distributions, most likely for stable
versions.
For Tcl/Tk users, Tkzinc is also available as a multi-plateforme
(linux/windows) starkit on https://bitbucket.org/plecoanet/tkzinc
For Perl/Tk users, Tkzinc is available on the CPAN, see for example
on http://search.cpan.org/search?query=TkZinc&mode=all
As a convenience the documentation (pdf+html) is made available
on the web site as a separate package.
BUILDING AND INSTALLATION FOR TCL/TK
0. You need a working Tcl/Tk distribution (version >= 8.4). You can either grab
it using your regular package manager, or build it and install it from scratch.
On a Linux system, you need tcl tcl-dev tk tk-dev packages.
On MacOSX you need:
- fink with tcltk and tcltk-dev package (http://fink.sf.net)
- tcl/tk sources, though you are _not_ required to compile and install them.
tcl/tk sources are needed because some required files are missing in the packages (tclInt.h and tkInt.h,
if you know how to get those files with fink, submit a suggestion to the maintainers).
I couldn't install them using fink, d/l them instead:
http://prdownloads.sourceforge.net/fink/direct_download/source
- X11 et X11 sdk from Apple (http://www.apple.com/macosx/x11/)
From sources or on Windows, get, build and _install_ the Tcl/Tk distribution.
On Windows there is currently an incompatibility when using a Tkzinc compiled under mingw32 with
a core Tcl/Tk compiled with visual C++. You need to grab a Tcl/Tk
compiled with the same environment as Tkzinc.
1. Unpack the distribution
On Unix/Linux/MacOSX:
tar zxf Tkzinc<version>.tgz
On Windows:
Use WinZip or something similar to unpack
This creates a directory Tkzinc<version> with all the
needed files. This directory should be in the same
directory as the Tcl/Tk sources.
2. Configure
On Unix/Linux:
cd Tkzinc<version>
./configure <option>*
This will configure the package for your platform. It
will install it in /usr/local. If you want it elsewhere
you can use the --prefix and --exec-prefix options of
configure to assign another location.
On MacOSX:
say we have unpacked tlc/tk sources in $HOME/src. The configure
line is as follows:
env "CPPFLAGS=-I/sw/include -I$HOME/src/tcl8.4.1/generic -I$HOME/src/tk8.4.1/generic" ./configure --with-tcl=/sw/lib --with-tk=/sw/lib --enable-gl
On Windows:
Tkzinc has been built using the msys/mingw32 environment.
It is known to work with Tcl/Tk 8.4.2 compiled using the
same environment. CAUTION: It doesn't work with Tcl/Tk 8.4.1
using mingw32.
The steps for building under mingw32 are the same as on Unices.
Currently there is no support for building with visual C++.
On all platforms:
It is possible to customize Tkzinc through configure options:
--enable-gl=[yes|no|damage]
--disable-gl
This is turned off by default. Building with --enable-gl
is the recommanded way for openGL support.
--enable-om=[yes|no]
--disable-om
This is turned on by default. It controls the inclusion of
code for avoid overlap between track labels in radar images.
--enable-shape=[yes|no]
--disable-shape
This is turned on by default except on Windows where support
code is not currently available (it may become available).
It allows for non rectangular Tkzinc windows optionally including
the top level window.
And the Tcl standards:
--enable-threads=[yes|no]
--disable-threads
Compile a thread aware/thread safe version (not tested in multi
threaded environment). Needed if Tcl/Tk has been compiled with
the same configure option.
--enable-symbols=[yes|no|mem|all]
--disable-symbols
Turn on debugging symbols. If the form --enable-symbols=mem is
used, turn on memory debugging as well.
3. Make and Install
For use with Tcl on Unix/Linux and Windows using mingw32:
make
make install-tcl
It is recommended to do a make distclean before actual building if you
have done a previous build.
The warnings while compiling libtess are harmless (or so I believe ;-).
libtess is a tesselation library extracted from GLU/Mesa. I trust it as
robust unless proven wrong. I do not want to modify the code just to
shut up some warnings.
For use with Tcl on Windows using Visual C++:
nmake /F win/makefile.vc
There is no install target. You are left with the dlls and the start of
pkgIndex.tcl (it lacks the entries for the Tcl modules in library).
It is needed to compile with Visual C++ if Tkzinc is to be used with a
Tcl/Tk compiled with Visual C++.
P.S: If a pkgIndex.tcl for Tkzinc exists in the autoload path before
installing, it will interfere with the generation of the new pkgIndex.tcl.
It should be removed or renamed. echo 'puts $auto_path' | tclsh will
tell the current load path.
WATCH OUT! On Linux it is quite frequent to have both Mesa and proprietary
openGL libraries installed. This may lead to big problems at
runtime if the linker picks the wrong library. It is often the
case between the static (libGL.a) Mesa library and the dynamic
(libGL.so) NVidia library. It is very important to assert that
the link is done with the library matching the openGL driver
loaded in the X server.
4. Run the demos
In the Tkzinc<version> directory run:
wish8.4 demos/zinc-widget
Under windows do:
wish84 demos/zinc-widget
It should start a Tk like 'widget' demo showing Tkzinc
features. You can also run the demo with: demos/zinc-widget
if you have in the PATH a wish that is greater or equal to
8.4.2.
BUILDING AND INSTALLATION FOR PERL/TK
TkZinc for Perl/Tk is available for Linux, Windows (Perl/Tk 804)
and MacOSX. Also remember that the easiest way could be to use
the CPAN. However new releases are usually first available on
https://bitbucket.org/plecoanet/tkzinc
0. You need a working Perl (>= 5.6) and Perl/Tk distribution (800 or 804). You can either grab
it using your regular package manager, or build it and install it from scratch. To build it
from scratch you need:
On a Linux system, you need perl, perl-tk and perl-tk-devel packages
On MacOSX you need:
- fink with tk-pm package and its dependencies (http://fink.sf.net)
tk-pm is available in unstable. You can add this binary unstable tree to you /sw/etc/apt/sources.list:
deb http://fink.opendarwin.org/bbraun 10.3/unstable main crypto
deb http://fink.opendarwin.org/bbraun 10.3/stable main crypto
- X11 et X11 sdk from Apple (http://www.apple.com/macosx/x11/)
On WinXP you need:
- perl and perl-tk 804,
- Visual C++ or the Free Visual C++ Command Line Tools
1. Unpack the distribution
tar zxf Tkzinc<version>.tgz
cd Tkzinc<version>/Perl
./export2cpan
cd ../export2cpan/tk-zinc<version>
2. Make and install
This done is the usual way
perl Makefile.PL
make
make test
# to run the demo without/before installing:
perl -Mblib demos/zinc-demos
make install
WATCH OUT! On Linux it is quite frequent to have both Mesa and proprietary
openGL libraries installed. This may lead to big problems at
runtime if the linker picks the wrong library. It is often the
case between the static (libGL.a) Mesa library and the dynamic
(libGL.so) NVidia library. It is very important to assert that
the link is done with the library matching the openGL driver
loaded in the X server.
3. Run the demo
You can choose in the 35 available demos with the
following perl script:
zinc-demos
MAKE AND READ THE DOCUMENTATION
It is available in pdf and html forms.
To make the pdf doc you need pdflatex installed. Then do:
cd Tkzinc<version>
./configure
make pdf
This should create a refman.pdf in the doc directory.
cd Tkzinc<version>
./configure
make html
This should create the html documentation in the doc directory
with all the html pages and images. The entry point is index.html.
You need tex4ht for doing this. It may be packaged separately from
tetex on Linux, it is so on Debian distributions.