• SeanSean
    1. Root
    2. Welcome to the Sublight Universe
    Welcome to the Sublight Universe. It started as developing text adventures based on expert systems modeling. It's evolved into a book series. Highlights/Frequently Accessed Blog Posts are index here..

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    The Sublight Universe
    Thu, March 05, 2020 IS Mea Culpa
    Wed, March 04, 2020 Protecting the Ship Against Interstellar Material
    Tue, March 03, 2020 Interstellar Medium can be such a drag...(or is it?)
    Sat, February 29, 2020 Revised Propulsion Concept
    Thu, February 27, 2020 Logistics Transportation on Large Spacecraft
    Sun, February 23, 2020 Calendars for Space Travel
    Tue, February 18, 2020 Splashy Openings
    Sun, February 16, 2020 Quantumn Theory and Game Design
    Sun, February 16, 2020 Mission Patch Iliad 07
    Sun, February 16, 2020 Fate, Prophesy, and Time Travel
    Wed, February 12, 2020 Stealing from Agatha Christie
    Mon, February 10, 2020 Education Systems on Long Duration Space Missions
    Fri, February 07, 2020 Starting Cast
    Thu, February 06, 2020 Tribal Primacy System
    Thu, February 06, 2020 Civil Service System
    Wed, February 05, 2020 CRAJED
    Tue, February 04, 2020 Iliad-07 - What is in a name?
    Mon, February 03, 2020 Dinosaurs and other Evolutionary Dead Ends
    Sun, February 02, 2020 Races in Iliad-07
    Sun, February 02, 2020 Player Experience in Iliad-07
    Sat, February 01, 2020 Spreadheet Revolution
    Sat, February 01, 2020 Tone of Iliad-07
    Fri, January 31, 2020 Theater Guild of Iliad-07
    Fri, January 31, 2020 Shareholders
    Fri, January 31, 2020 Conservation of Detail
    Fri, January 31, 2020 Game as a Website
    Thu, January 30, 2020 Coroutines as Motivations
    Thu, January 30, 2020 Behavior Based Personality
    Wed, January 29, 2020 Breaking down the Personalities of Star Trek
    Wed, January 29, 2020 Breaking down Character Archetypes into Personality Components
    Tue, January 28, 2020 Signals, Noise, and the job of the Author
    Tue, January 21, 2020 Maintaining Experts
    Tue, January 21, 2020 Genetic Diversity
    Tue, January 21, 2020 Space Travel using Constant Acceleration
    Tue, January 21, 2020 Random thoughts on Shipboard Life
    Mon, January 20, 2020 Chickens, Eggs, and Chaos Theory
    Fri, January 17, 2020 Emotion is messy, and I have the figures to prove it.
    Tue, January 14, 2020 Color and Emotion
    Mon, January 13, 2020 Implementing Expert Systems in Clay
    Mon, January 13, 2020 Simulating Human Interactions
    Fri, January 10, 2020 Graph Theory of Social Networks
    Wed, January 08, 2020 Back to Square one with Clay-stage
    Mon, January 06, 2020 Encyclopedia as a Storyteller
    Sun, December 29, 2019 Timeline of Iliad 07
    Mon, December 23, 2019 Pencils down, Technology Freeze
    Sat, December 21, 2019 Generating Light Efficiently
    Fri, December 20, 2019 Implementing the Classics: Colossal Cave Adventure
    Mon, December 16, 2019 Information Classification
    Sat, December 14, 2019 Character: Psyche and Pedia
    Sean Woods
    Mon, December 09, 2019 Supercomputing Job Dispatch in Pidgin
    The Sublight Universe
    Sun, December 01, 2019 Sizing Infrastructure
    Sean Woods
    Sun, November 24, 2019 Clay Pidgin: Why use an API instead of a raw SQL(ite) connection?
    Sun, November 24, 2019 Clay Pidgin: Why not use Rabbit MQ Instead?
    Sun, November 24, 2019 Database Recoverability: Single server Vs. Replication
    The Sublight Universe
    Sat, November 23, 2019 The Soothsayer's Apprentice
    Sean Woods
    Sat, November 23, 2019 The Concept of Provenance
    Sat, November 23, 2019 Clay-Pidgin: A TCP based message queuing for Tcl/Tk
    The Sublight Universe
    Wed, November 13, 2019 Enter the Minigames
    Sun, September 15, 2019 Rewriting History
    Sat, July 27, 2019 Story Crafting
    Mon, July 22, 2019 Superpowers and Disabilities
    Mon, July 22, 2019 All in the Family
    Sun, July 21, 2019 The Spin on Spin
    Wed, July 17, 2019 Making Toilets Flush in Artificial Gravity
    Mon, July 15, 2019 On the Curvature of Decks
    Wed, July 03, 2019 On Supernatural abilities
    Sun, June 30, 2019 Character Creation
    Sat, June 29, 2019 And yet another brilliant idea goes boom
    Sean Woods
    Sat, June 29, 2019 Post-Mortem on the Yggdrasil/Practcl debacle
    Fri, June 28, 2019 Postscript: Genius of June 27, 2019
    Thu, June 27, 2019 Adventures in Coding June 27, 2019
    The Sublight Universe
    Tue, June 25, 2019 Eukera Moment June 25, 2019
    Sun, June 23, 2019 What on Earth is this Personality Stuff About
    Sun, June 23, 2019 Network Model of Personality
    Thu, June 20, 2019 Adding a New Dimension to Personality
    Fri, June 14, 2019 Mapping Attributes to NPC Personalities
    Fri, June 14, 2019 Ability System
    Thu, May 30, 2019 Coding Away, Thur. May 30 2019
    Mon, May 27, 2019 Final Adjustments Before Writing Begins
    Sun, May 19, 2019 Game Play Outline
    Fri, May 17, 2019 Why nobody colonized Mars
    Fri, May 17, 2019 Why Build it?
    Sun, May 12, 2019 Argument Parsing for Expert Systems
    Thu, May 09, 2019 Give a Dimension Take a Dimension
    Wed, May 08, 2019 Back to a small Iliad
    Tue, May 07, 2019 Send in the Clones
    Tue, May 07, 2019 A lot on my plate with a lot of plates
    Tue, April 30, 2019 Universally unique identifier
    Tue, April 30, 2019 Asteroids, Metallurgy, and Economics of Manufacture
    Mon, April 29, 2019 Working Towards a Plate Model (or... how to lose a dimension without really trying)
    Mon, April 29, 2019 Why I am obsessing over details
    Fri, April 26, 2019 Adventures in Numbering Schemes
    Thu, April 25, 2019 Square Pegs, Round Holes, and Convex Polygons
    Tue, April 23, 2019 The Importance of Morale
    Tue, April 23, 2019 Space Colony Vessel as an Arcology
    Mon, April 22, 2019 Model Updates
    Sun, April 21, 2019 Going around in Circles. Pretty, Pretty circles
    Tue, April 16, 2019 Reading Psychology Study Data
    Mon, April 15, 2019 Lies, Damn Lies, and well meaning people on the Internet
    Fri, April 12, 2019 Building the Cast of the Iliad - d20 style
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